Prescient writing
By Prof Dr.
Sohail Ansari
Conceived and worded
by Prof DR Sohail Ansari (originality of concepts and originality of words).
He believes that there can never be a zero
scope for improvement and appreciates criticism if it is not for the sake of
criticism.
Prescient writing
· Writing
about unstable moments is dangerous as what is true at the moment of writing
may not be true at the moment of publication. The prophetic book in a true sense of a word is the book that
writes about unstable moments and what is true at the moment of
writing becomes true at the moment of publication.
Pick out the difference if any
People learn and
exchange methods because of being in a still embryonic role.
People are still
in an embryonic role because of learning and exchanging method.
People struggle
in isolation as they do not learn and exchange methods.
People do not
learn and exchange methods as they struggle in isolation.
Poem has
features that are more accessible to readers.
Poem has more features
that are accessible to readers
‘Dramatica And What It Means For Story
Look closely and you will see more than a
rebranding of ancient texts.
Many find
themselves uncomfortable when faced with the task of unlearning what they have
learned. Entrenched in their own beliefs and bias, they refuse to take the time
to investigate closely new understandings of narrative. The result is often a
sad and disappointing attempt at discounting what is undeniably a
breakthrough advance.
So many
mistakes, misunderstandings and half-truths concerning the Dramatica theory of
story in this post
from the Hatrack Writers Forum. The
usual "I don't like to be told what to do" defense masking for a
failure to truly investigate the complex concepts of the theory. You know
you're in trouble when Aristotle's Poetics is sighted as a superior text.
What Dramatica Sees
Dramatica is an incomplete model of the narrative form. The
model makes the assumption problems can be and are meant to be solved.
This is
half-true. Yes, one of the givens from Dramatica is the idea that every
complete story is an
analogy to a single human mind trying to solve a problem. Whether or
not that problem is actually solved, however, is determined by the story's
dynamics. Some problems are solved (as in Mad
Max: Fury Road, Lord of the Flies and Romeo and Juliet), others are not (Rain Man, To Kill a
Mockingbird, and Hamlet).
That is but one narrative type ... other types ... include
puzzle, revelation, the joke, and a non-story story type he labels
"plotless," though such stories are not plotless, only their
structural features are experimental and unconventional, making them
challenging to comprehend.
We could
quibble over the meaning of plot, but yes--if your purpose in writing a story
is to write something challenging to comprehend, then Dramatica theory is not
for you. Dramatica helps
writers communicate meaning to audience with clarity and purpose. Experimental
narrative types, like those sampled in films like Terrence Malick's The Tree of Life, are best
left to other understandings of story.
The Reason for New Terminology
Dramatica Theory also assumes name spaces which are mere
deviations, derivative, that is, of ancient labels and concepts. "Impact
character," for example, is derived from an older theory, unnamed, from
"influence character."
Not sure
why this is a bad thing. New
terminology needed to be created in order
to more accurately describe the forces and points-of-view present in a complete
story. As for the last bit, citing unnamed sources is a difficult tactic
to counter.
An influence character influences a narrative's action,
positively or negatively, or both, and is not limited to personas, could be
setting features and objects as well as events.
This is
beginning to look like an argument of semantics--one of the prime reasons for
Dramatica's newly imagined and "rebranded" definitions. Old
definitions are vague and deficient and require updating if any progress is to
be made in our collective understanding of story.
An Influence
Character, by Dramatica's definition is that character, or more
accurately that point-of-view, that challenges the Main Character to address
their personal problems. This point-of-view cannot be held within a
feature or object or even an event as one of its primary features is the
ability to change over time (Act by Act). The Influence Character's
point-of-view must be able to shift in order to better challenge the Main
Character's further avoidance of his or her own personal issues.
So no, the
Influence Character of a story cannot be a mountain, a lake or a rock. It needs
to have a point-of-view.
It is
apparent this person is confusing Antagonist for Influence Character. An Antagonist, by Dramatica's
clear definition, is an objective character role--a function--whose sole
purpose is to prevent the Protagonist from achieving the Goal of the story. The Influence
Character is a point-of-view whose purpose is to challenge the Main Character's
personal issues. Sometimes these two can be found in the same player (as with
the Joker in The Dark Knight) but usually are found in separate players (Ben Kenobi
is the Influence Character in Star Wars, the Empire is the Antagonist; Boo Radley is the
Influence Character in To
Kill a Mockingbird, Bob Ewell is the Antagonist).
Here you
can see the reason for new terminology. Reading the original post one gets the
idea that the contributor lacks focus in the concepts he or she presents. Definitions
are all over the place and seemed to be jumbled up with competing contexts of
narrative. This may explain the hostility towards Dramatica as the theory's
purpose is to bring clarity and greater understanding to narrative, not
continue the confusion proffered for centuries.
The Difference between Objective and Subjective
Two other character types contained therein are objective and
subjective characters. "Objective character" describes an observer
persona, though "objective" is also a type of attitude: a shared
unbiased value and belief perspective. "Subjective character" is an
observed subject persona, though likewise is also a type of attitude: a
personal, subject-to-bias value and belief perspective.
Here the
author stamps his own erroneous interpretation onto Dramatica's elegant
concepts. As mentioned previously, Dramatica sees the Antagonist and
Protagonist of a story as Objective Characters.
Objective because we stand back and look at them removed from the conflict; we
don't assume their position. These two only
represent a small fraction of the total amount of Objective Characters one may
find in a story, yet they are the most important. The Antagonist and
Protagonist represent the drive towards resolving and not resolving a story's
central problem.
The
Subjective Characters differ from the Objective Characters because of their
ability to grow and shift their point-of-view during a story. The Protagonist
of a story will always pursue the Goal; the Main Character may eventually
change how they see the world. In Star
Wars, Luke the Protagonist never ceased finding a way to fight the empire;
Luke the Main Character eventually learned to stop testing himself all the time
and instead, trust in something outside of himself. This dichotomy helps
provide the meaning of a story.
Also, objective, subjective, and influence characters are not
per se fixed for those roles, any can be another at any time, and can be more
than one or could be all at the same time.
True, the
point-of-view of the Influence Character may be handed off to different players
as it is with the Ghosts in A
Christmas Carol, but to think this appropriate for all story points sets
an Author up for disaster.
This is
where Dramatica shines as a powerful tool. By running counter to this popular
notion that everything is everything and meaning constantly shifts, Dramatica
helps a writer focus the intent of their story. Context creates meaning,
if that meaning is constantly shifting then the end result is a
meaningless mess.
Audiences
crave a consistency of purpose.
Why the Old No Longer Works
The most ancient term for the functions of an influence or
impact character is agonist, to mean a contestant that shapes the action such
that the agency of a character or setting or event is transformatively
influential. Antagonism is at least two forces in congruent opposition such
that they are both unequivocally and irrevocably transformed by their direct
and indirect interactions.
A prime
example of collapsing the function of the Antagonist into the point-of-view of
the Influence Character. This is why old outdated understandings of story serve
only to confuse and destroy coherent and moving narrative. Modern precise terminology, like that found within
Dramatica, grants greater clarity and sophistication of purpose. Mashing two
clearly separate narrative concepts into one diminishes the power of both.
This same
mistake happens when you find those convinced Protagonist and Main Character are one and the same. They often are, but they don't always have to be. Andy
is the Protagonist in The Shawshank
Redemption (the one
trying to escape the system), but Red is the Main Character (the
institutionalized man whose point-of-view we assume). Furiosa is the
Protagonist of Mad Max: Fury
Road(the one trying to run away), yet it is Max himself who we become
personally involved with (we know what goes on inside his head, we never find
out what is going on inside hers). And finally, Atticus is the Protagonist of To Kill a Mockingbird (the one fighting for justice) while
Scout is our way into the story. Atticus fights against
prejudice while we as Scout don't even realize we're prejudice ourselves to the
boogeyman across the street.
A clear
understanding makes these kinds of sophisticated stories possible
for everyone.
What?
Dramatica Theory painfully subverts and misses entirely
essential implication appeals -- the artfully implied intangible action of
moral human condition struggles and crises, which is the more significant and
appealing overall feature of a narrative: what a narrative is actually about. The
tangible action is mere package for the moral human condition appeal and
invariably superficial.
I confess
I have no idea what any of this means, but it sounds like a vain attempt to
discount Dramatica with nonsense.
Update:
Chris Huntley, co-creator of Dramatica, offered an explanation after reading
this article:
I think the part that you didn't quite understand is about the
values espoused about a story's subject matter -- the real world contextual
meaning expressed through story encoding -- rather than the part that Dramatica
provides, which is the framework
that provides the author a means to evaluate the subject matter objectively and
subjectively, linearly and holistically, in an effort to provide a meaningful
narrative about the subject matter. In other words, the author chooses
that she wants to say about a subject matter, but she uses Dramatica to provide
a comprehensive and understandable framework to argue the point using the
narrative form. For example, I may think that throwing battery acid on dogs
is despicable, but Dramatica lets me make a case for WHY it is despicable, and
perhaps even points out contexts in which it may not be despicable in order to
make the point better.
I have a
tendency to assume that everyone is open enough to take the time to really
understand what Dramatica is all about and what it offers to story. Thankfully,
Chris has explained it enough times to people who don't that he recognized what
was being discussed here. Hope his update clears things up about what Dramatica
is, and what it isn't.
Storyform vs. Storytelling
Dramatica Theory emphasizes structure over content and
expression or discourse mode.
Yes! But
only insofar as it explains how narrative works. Dramatica clearly states that
it is teaching the
ingredients of story; it's up to the Author to combine them into a
memorable and lasting meal.
A structure is the skeleton and is troublesome if exposed. The
flesh, so to speak, is the meat of the matter and, though dramatic structure
(plot) is pertinent and near universal of shape, is not a universal shape and
can only fundamentally be defined as the moral human condition, which
approaches infinite. They say beauty is only skin deep and ugly goes all the
way to the bone; artful narrative goes inside the bone, too, and naturally and
appealingly, artfully, sublimely, beautifully drapes the
skeletal structure.
This
sounds wonderful. What the Author is describing is what Dramatica refers to as
the second stage of narrative communication: Storytelling (or Story Encoding).
The first stage, or Storyforming process, is the stage the Dramatica Theory
focuses on. The
Storyform is
indeed the skeletal structure of a story and is not the kind of thing any reasonable human being
would want to sit through. As I tell everyone I have ever taught or consult
with, you don't get points
for writing the perfect Dramatica story. The theory is there to help
writers strengthen their communication skills and to effectively balance their
story with a holistic understanding of the issues at hand. It's not a form of
narrative unto itself.
Finally,
something we can agree on.
Common Ground
Dramatica Theory best practice may be appreciated as yet another
emphasis on structure that accesses fundamentals, that asserts structure
matters and is a part of a well-crafted narrative. The structure itself hasn't
changed since the first story ever told, only the names and principles and
theories and values and beliefs have been variably enumerated over time, and
are adaptive and adoptive to an era's culture and technology, and even, yes,
language sciences and arts.
And I
agree with this as well, though I would say that Dramatica's new terminology
and most importantly, its concept of the Four Throughlines, elevates it beyond anything that has come before.
Including Aristotle.
Only Good for Screenplays
Other
writers chimed in:
a quick look at the Dramatica website, and the focus seems to
be screenplays.
True, but
that's only because of the time required to analyze a film compared to the time
necessary to accurately analyze a novel. We focus
on film because that is where our passion lies. That does not
discount the theory's ability to better understand narrative in
alternate forms.
Story is
story regardless of medium and you can find coherent complete storyforms in
plays as well as novels. The aforementioned To
Kill a Mockingbird joins Lord of the Flies, Sula, Washington Squareand Pride and Prejudice round out Dramatica's collection of novel analyses. Romeo and Juliet, Hamlet, Othello and Ibsen's A Doll's Houseoffer a collection of play analyses.
One
clarification which should make this easier to understand: a work can have more
than one Storyform. Like the Sports Storyform and Romance Storyform found in Jerry Maguire, The
Lord of the Ringscontains many many different storyforms: Frodo and
Samwise, Frodo and Gollum, Aragorn and Arwen and so on. Anytime you find two
characters with competing points of view that grow over time and challenge each
other, you will find a new Storyform. Most films only have time to explore one
Storyform, the novel affords a great many more. Though you'll note that the
truly great novels only focus on one (Mockingbird and All
The Light We Cannot See working
as two wonderful examples).
More than Spin
Well, I clicked on the link, started reading the blurb about how
much of a paradigm shift Dramatica is and promptly closed the page. To me it
appears as a classic case of what the boffins and spin-meisters call
re-branding. Lets use all the same literary constructs but update them so
they're hip and sound flash, right Dude? Id rather study Aristotle, Freytag,
and Egri, just to name a couple.
While Egri
identified the two principal characters within story he failed to recognize the
most important aspect of them: that one changes
their resolve while the other remains steadfast. The resolve of both principal characters is essential
towards providing the meaning of the story to the Audience.
Dramatica
is more than rebranding, more than name deviation. It is a comprehensive understanding
of story without caveat and without exception. Its foundation of the Four
Throughlines found in every complete story and its assertion that not every
Protagonist is a Main Character clearly delineates it from everything that came
before. Take the time to truly understand what it is saying before you discount
it; you might find something worthy of applying to your own work.’
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